I build products that solve real problems and help me deeply understand systems engineering by building from scratch. My work spans real-time communication, distributed systems, cloud infrastructure, developer tools, AI applications, and low-level systems programming. I focus on shipping practical software, learning fundamentals, and creating products people can actually use.

One of my most impactful projects is Offline Screen Share, a zero-latency screen sharing platform built for colleges and offices with unreliable internet. In my rural college, projectors often failed and internet connectivity was poor, so tools like Zoom and Google Meet were impractical because of latency and data usage. I built a local-network-only solution that works entirely offline over LAN/Wi-Fi. It now serves 5000+ users with 100–450 daily active users.

I’ve also built ObsBridge, a WebRTC + mediasoup based bridge that allows creators to bring remote guests directly into OBS Studio as browser sources. Instead of depending on platforms like StreamYard or Riverside, creators can manage guests entirely inside their OBS workflow with custom scenes, layouts, and overlays.

Another real-world product is a GST Automation Tool built for Chartered Accountants who were manually cleaning messy CSV files and processing tax workflows. I automated repetitive operations that previously took hours, reducing them to seconds. Though used by a few active users, it significantly improves their daily work.

I enjoy understanding distributed systems by re-implementing complex infrastructure. I built Rafka, a Rust-based reimplementation of Apache Kafka to learn commit logs, offsets, partitions, replication, and fault tolerance. I built RustisDB, a Redis-like in-memory database in Rust, and Rusty-Server, an HTTP server from scratch using Rust’s standard library to understand sockets, concurrency, and protocol internals.

On the infrastructure side, I built Omrenetes, a lightweight Kubernetes-inspired orchestrator using Node.js, TypeScript, Docker, BullMQ, Kafka, and PostgreSQL. It supports scaling, event-driven orchestration, and transactional config flows. I also built KoDeploy, inspired by Vercel, to learn CI/CD pipelines, deployments, and edge infrastructure.

I’ve worked extensively with media systems too. I built an HLS video pipeline where uploaded videos are processed using FFmpeg, converted into streaming formats, and stored in Amazon S3 using Docker and queue-based async workflows. I also built a Riverside-inspired peer-to-peer recording app where users locally record high-quality media and upload final files to S3.

In AI and productivity tools, I built Chat with PDF, an application that lets users ask questions from PDF documents using vector search and LLM workflows. I also built ManimAI, an AI-powered 2D video generator that creates architectural and educational diagrams for students and lecturers.

I’ve also created real-time applications like multiplayer chess with WebSockets, collaborative docs, file sharing tools, quiz platforms, and browser-based streaming software inspired by OBS. Alongside that, I explore Rust + WebAssembly deeply through experiments involving JS/WASM memory sharing, performance testing, and browser integrations.

What defines my work is that I don’t just build demo projects — I build systems to understand how they truly work. I care about user pain points, developer experience, architecture decisions, and shipping useful products. I learn quickly, adapt fast, and enjoy working on ambitious engineering problems with real impact.

Proof Of Work : https://grass-agustinia-699.notion.site/Proof-of-Work-324235be2b3880909e04ef3e18178637